![]() And sometimes all I want is my siege units. Is there some way to tell CK3 to only raise your knights and men-at-arms? (And possibly a small amount of levies to serve as meat shields?)īonus points for an easy way to choose which men-at-arms to raise - if my enemy has nothing but light footmen and no spearmen, I might as well not raise my token heavies since they'll just get countered. You could do a horde event like sunset but with an advanced civilization rather than bloodthirsty Aztecs (Though I personally like the idea of a Mesoamerican-Greek hybrid kind of ascetic for the Atlanteans) Edit: but have it take place early in game like Charlemagne start. I can't believe that's the best or only way. But that's really slow and awkward, and dismissing the levies incurs an additional (though minor) time penalty before I can raise them again, should I decide that I need them after all. ![]() I know I can raise all my troops, wait for them to assemble, and then split the army manually and dismiss the half with all the levies in it. But there doesn't seem to be any button in the interface for only raising them. My knights and men-at-arms just seem more cost-effective. What is this mod about A Game of Thrones (AGOT) is a full-conversion mod for Paradox Interactives Crusder Kings II (CK2). Raising them all takes time, keeping them raised costs money, they tend to cause unnecessary attrition and they're not even that good in battles. 633: Rise of Islam has been updated to version 3.0, to be compatible with the latest version of Crusader Kings II (v3.x.x, Holy Fury).In addition, several new features are included: Bloodlines Several new bloodlines have been added: Blood of Syagrius. I'm not sure that, even if you faithfully recreated their culture and plunked them down in the Mediterranean, that those sort would be any happier.Now that I'm getting closer to forming an empire in my first CK3 campaign, I've noticed that I tend to have more levies than I really need for most wars. I'd have no problem with you plunking them down, but CK2 players are insane OCD fanatics about history - usually in ways that are just as ahistorical as whatever it is they are arguing the historicity for, strangely enough, but there it goes. The historical route would be harder, because ancient Minoan culture is 2k years gone by this point in the game. ![]() Gather your heroes and venture into Draugr haunted tombs and ruins. Again, you'd have to find where to put them, and you'd still want some mechanics to support that this is a culture thats long past the point of.if Byzantium was a decayed Rome, anything you have from Atlantis has to be even worse off at this point, to be so completely erased by history, and it should probably be a challenge to reverse that. The Elder Scrolls: A Call to Arms is an adventure wargame set in the world of Tamriel. Command your troops to victory or fight by yourself in the 3rd person action mode. ![]() Initially offering two playable factions with realistically modeled vehicles and heavy weaponry, as well as dozens of firearms and customizations. Mac: /Documents/Paradox Interactive/Crusader. Linux: /.paradoxinteractive/Crusader Kings II/mod/. The mod installation folder is: Windows: \Documents\Paradox Interactive\Crusader Kings II\mod\. Firstly, if you go the scifi/fantasy route, you'll have to decide where to put it (large island west of Europe?) or if your going for the 'isolated survivors' route, the latter of which isn't any MORE historical, but you can at least make it -feel- historical. Call to Arms offers an innovative new look into modern era combat. Mods can be downloaded and installed manually from User Modifications sub-forum ( game registration needed ), or automatically from Steam Workshop. That being said, you'll have a few things to decide. There are three different mods to cover different kinds of defensive Call to. But there should be a sense that you are struggling against decay, against entropy, against time itself somehow. Only AI rulers if under attack will send out this plea for help, but the Player like any other suitable ruler will able to answer and take part in the defensive war. Some furious activity both by the community (via modding) and Paradox Interactive itself (via both patching and the Deus Vult expansion) has rendered the game. Engage in courtly intrigue, dynastic struggles, and holy warfare in medival Europe, North Africa, the Middle East, India, the steppes and Tibet. You could take the hard science route (matriarchal-egeliterian culture based in/around ancient Minos and Crete), or the completely fantasy/scifi route. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac
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